
In one particular flashback, she intentionally allowed an Abnormality to break out and massacre the Welfare Team when she received reports of an all-time low casualty rate in the department. She holds very little regard for the feelings of her Sefirot and has an almost nonexistent attachment to the workers, encouraging you to sacrifice people and endure losses in the name of energy collection. Interestingly, despite the 100% Seed of Light ending and the subsequent Library of Ruina displays Angela without the perception filter, she was never seen drawn in this style during these instances she still has white skin, and she only has slightly more realistic facial features that doesn't look off in the game's art style. Lobotomy corporation mod help skin#
Art-Style Dissonance: When meeting her in Day 10, the Perception Filter had an error and was turned off, and she's been seen with extremely realistic facial features and pale skin instead of pure white skin, and the bits of the facility we get to see are shown to be very rusty and covered in blood. This warning bears fruit when immediately she sets about undoing everything you accomplished by the end of Lobotomy Corporation, only stalled by the combined efforts of all but one of the originally-human Sephirah. AI Is A Crap Shoot: Shown by how she triggers a lie detector after denying any malicious intent on her part. In Library of Ruina, she is the Head Librarian. My role as an AI is to assist you in adjusting to your new workplace, so please have no worry in speaking with me or asking any questions."The leading AI who is the most highly ranked among the Sephirah, she also acts as your advisor and is your go-to AI for management tips when you're first starting out. Angela's naming could also possibly be related to how A believes he is a god."I am Angela, your advisor and secretary. The name's straight definition is " messenger of gods" based off a Greek word. Angela's name is deriven from the word 'angelos', meaning 'angel' or 'guardian angel' as the word was said directly before A named her in a flashback in Lobotomy Corporation's sequel, Library of Ruina. However, due to theories on who B actually is, this may be untrue. After using the lie detector on her, starting on day 18 B is cut off from the connection with X on day 19, Angela begins speaking about how people feared her because she was too smart, and furthermore how others left the company because of it, presumably explaining B's situation. Other than that, nothing is known.Īngela appears to have an extreme dislike of B, becoming visibly angry when talking about them.ī also gives X the "lie detector", which reveals that Angela is lying to X. She reacts differently depending on what dialogue decisions the player chooses i.e., choosing to "Save the Employee" causes her to react sternly and admonish the player, while choosing to "Finish producing energy with Abnormality" means she is content with the response.Īlthough little is known about their relationship, it could be assumed that Angela's creator, A, implemented all that an AI needed to become more like a 'human' extrapolating from this, all of Angela's 'emotions' would be the ones that A had and/or wanted in an assistant. X then finds out that Angela is lying to them about both kinds of harm.Īngela guides X through some of the basic parts of management and talks to them at the beginning of each day. When X asks a question about if Angela would harm the company or X (the Player), Angela becomes visibly angry. It is revealed, through her conversation with Chesed, that she is only feigning pity for lives lost in the company.Īfter Day 35, she becomes less hostile to X, stating she no longer needs to keep up her "act". She still maintains this demeanor even under grotesque circumstances, such as when she pours a bottle of champagne to celebrate that the Player has killed an employee for the first time.Īfter day six, Angela's personality begins to become more negative, especially after the Player's encounter with B. She also describes herself as being the perfect partner.Īt the start of the game, Angela's personality is happy and upbeat, saying things like "Good luck!" and giving the Player compliments such as "it means that you are doing good work".
The thing that sets Angela apart from other Artificial Intelligences is, apparently, her ability to "express emotions like most human beings". According to her, "all sorts of new algorithms and functions were created an(d) a new history of AI was written" due to her creation. Angela was programmed and constructed over a non-specific time of "many years".